DevBlog #5: Double Jump

Hello all!

Today’s updates (build 0.074) are listed below:

-Added a Double Jump

-The punch , jump and interact buttons will change color depending on situation.

-Improved enemy chasing & patrol (they won’t get stuck on doors as often)

-Added some Friction

-Next Level Doors should now have the same color as the level they lead to.

Play the newest build by clicking this link.

Give your honest feedback at this form. There’s probably bugs, so let us know!

Thank you all!!!

 

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